Official Description: HMS Hermes was the first aircraft carrier commissioned by the Royal Navy and only the second ever built in the world. It is armed with 10 torpedo tubes, 6 forward and 4 aft. Only known patch released by Eidos for Battlestations: Pacific. This page has been accessed 141,307 times. All of the ships in this class were named after "territories" of the United States. This American battleship is powerfully armed with a large array of battleship-grade cannons. Although she is a veteran ship, with a long and noble past, she suffers from several design flaws such as having a very small hangar, which means she carries a comparatively light complement of aircraft compared to modern carriers. Official Description: These American battleships were launched before the First World War, but have been updated with improved engines and thicker deck armour, as well as new fire control towers, to bring them up to modern standards. The De Ruyter Class is also quite weak against air attack, as its AA gun platform has a restricted fire arc. The LSM sports a huge array of rockets that can strike at extreme ranges. Download brand new units for Battlestations: Pacific with the Mustang Unit Pack. Battlestations: Pacific is a very fan-driven project. Additionally, sonar range is improved and the standard depth charge weaponry is improved with extra depth charge racks installed. Some players have complained that carriers do not actually launch aircraft - they simply spawn over the carriers; however, they do actually launch aircraft in single player. Listed below are all the ships the American Navy has to offer, according to in-game research and observation. Therefore, unless you are very proficient with torpedoes, try to stick to the additional firepower the Northampton provides. Troop transports are designed to get up to an island and capture it by spawning Higgins Boats. Unlock B-29 SuperFortress Heavy Bomber:Complete the 'Air Raid Against Indochina' mission. Its torpedo launchers have not been modified at all, so battleships should beware when approaching Fletchers. That is their main role and should avoid direct conflict at all costs. Northamptons are generally somewhat weak in the guns, as all their firepower is concentrated in three triple turrets; if one of these turrets is destroyed, a considerable amount of firepower is lost. Complete Mission 5 - 1st Battle of Guadalcanal with a gold medal to unlock this lethal battleship. Anti-Submarine Warfare Fletcher Class Destroyer: Successfully complete the … Unlock Anti-Submarine Warfare Fletcher Class Destroyer:Complete the 'Battle Of Cape England' mission. It is the only one labeled in the mission, and should be a very easy target. For defence, the Bogue carries 5" inch dual purpose batteries and a number of 40mm and 20mm guns. Huge multi-unit online battles with up to 8 players controlling over 100 units Cutting-edge graphics bring the Pacific ocean and island chains alive with lush real-world environments, dynamic weather effects and incredibly detailed vehicles and weaponry Each warship, plane and submarine is authentically designed. The Yorktown and the Lexington are both carriers and therefore are nearly identical, but the Lexington has fewer artillery guns. These guns are not enough to defend itself with, however, and it should be well protected at all times. Their increased armour, size, artillery and AA weaponry slowed them down, making them less manoeuvrable and slower compared to the Iowas. Japanese aircraft filled the sky over Pearl Harbor, Hawaii, … A general torpedo change now dictates that Elcos can no longer rapid fire torpedoes - it takes about half a second between torpedo shots now. The Fletcher is one of the few destroyers in the game with depth charge launchers to the sides of the stern as well as directly behind. Game "Battlestations Pacific" American Walkthrough, all video for Gold in this game. Allen M. Sumner Class Destroyer: Successfully complete the "Battle Of Santa Cruz" mission. Unfortunately, this Dutch cruiser is the weakest Allied light cruiser, having neither the number of guns nor the AA capabilities of the Cleveland or the Atlanta. Have a question for Battlestations: Pacific? Official Description: The hull of the Bogue Class carriers was based on the C3 class merchant ship hull. Montanas are the strongest American battleship in the game, but they can only be accessed by downloading the Mustang Unit Pack from Xbox Marketplace or Games for Windows Live. As a result of this its control point cost is unknown. Battlestations: Pacific Bonus units for Battlestations: Pacific - Xbox 360: Bonus units; Complete the indicated task to unlock the corresponding unit. With these changes, this ship is perfect for aggressively hunting down and killing any underwater threats. This makes rockets useless against nearly any moving target. Their rockets have an extremely narrow firing arc, and have an extraordinarily large minimum range. It is also the sequel to the 2007 video game Battlestations: Midway. +1 hidden objective Past Memories: Destroy both Henry's ship and Donald's plane in Pearl Harbor. It is playable in the island capture version of Midway, where it competes against the Japanese Kuma-class for sea superiority. Submarines are the only unit which can attack a Montana-class without fear of retaliation. These bomblets are extremely lethal and can fry submarines in a few glancing hits, and the hedgehog reloads rather quickly. As dedicated artillery pieces, LSMs have very little to defend themselves with if engaged up-close. Elcos are still vulnerable to machine gun fire, and against any competent pilot are sitting ducks. As with its Japanese anti-air counterpart, the Akizuki-class, the Atlanta-class is generally not favoured by players in Island Capture due to its lack of attacking power against the more common battleships and heavy cruisers. It also makes for a great substitute for a battleship when no battleships are available. I loved the first game so much, but it had obvious shortcomings that devs seem to have answered, namely having a skirmish mode. Since January 28th, 2018, the Pacific Remastered Campaign Pack has been undergoing development to revive the classic US and IJN Campaigns in Battlestations Pacific. Unlike the Akizuki-class, however, the Atlanta-class can be far more useful as the Ohka, which is generally considered to be the ultimate Japanese weapon, can be shot down by the Atlanta. I've narrowed it down to the specific .mpak that needs to be edited, but I can't find exactly what needs editing in there. They are also immune to torpedoes. As with the Narwhal, the Gato does not have the same frontal firepower as the Japanese submarines, but the ability to strike rearward is extremely valuable when being chased by destroyers. With both strategy and action at your command truly anticipate your opponent’s every move and turn the tide of war. That said, in the event it misses, it's possible for a Narwhal-class to sail right past it, then strike its opponent with the rear torpedoes for the victory. As with all submarines, however, keep it under watch to ensure it does not get pounced on by its main adversaries - flying boats and floatplanes. The favourite heavy cruiser on the American side during Battlestations: Midway, the Northampton-class remains completely unchanged from the previous game, save a slightly longer range. It also appears in Large Phillipine Islands. Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums. Therefore the New York-class is generally ignored in Duels. Made by: Eidos Studios Hungary. At the same price of the Northampton-class cruiser, the Cleveland is unfortunately avoided on Island Capture maps. They could theoretically be deployed against battleships but the best counters are still submarines and aircraft. As they were built prior to the emergence of attack aircraft as a viable weapon, they also carry a very light AA suite, which makes them very vulnerable to strikes from the air. It sports three turrets, two of which are quadruple turrets containing four barrels each. Official Description: Built in the late 1920s and commissioned in 1930, this submarine class was designed for hunting down enemy commerce ships, either with its deck-mounted 5" gun or with its six torpedo tubes. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, achievements, and secrets for Battlestations: Pacific for Xbox 360. The York-class is by no means an easy target, but it is still unfortunately the weakest Allied heavy cruiser, due to the small number of guns and torpedoes it has. The Steam version of the game should already include this patch. The relationship between the Gato-class and the Narwhal-class is similar to that of the Type B and the I-400 - both add more torpedo tubes. Although they do not carry torpedo tubes, and are thus useless against battleships and the like, in a carrier escort role there is no finer ship for the task than a Cleveland Class. Official Description: The Fletcher Class is an absolutely state-of-the-art destroyer design, scheduled to come into service in early 1942. This meant that the Dakotas were protected against guns the same size as their own 16" guns, and any calibres below that. Their biggest weakness are the MXY-7 Ohkas and H8K Emilies, both of which are extremely fast and extremely powerful. Battlestations Pacific Free Pre-Installed. These battleships have a single major weakness, however - a total lack of a secondary battery. In fact, a non-artillery LSM does not appear at all in the game, so for the game consider the LSM to be a dedicated artillery ship. Their construction was cancelled in favour of the Essex Class carriers and they never entered active service. Renowns alone, therefore, are generally not enough to pull the weight of a task force, and must work in tandem with destroyers and aircraft to finish off other battleships. However, most of its guns are restricted to only a port or starboard fire arc, reducing its firepower to less than that of the Fletcher. As these are civilian ships, they are not armoured in any way, which makes them easy targets. Clemsons have fewer torpedoes than in Midway, instead sporting additional artillery. Higgins Boats are designed to land infantry onto enemy-held islands. I wanna unlock all the special units so that I can use them in the skirmish, and I know there is a mod to do this, but it doesn't seem to work with the BSmodHQ stuff, so I've been trying to find what it is I need to edit in order to unlock all the special units. Mounted on the bow where the second turret should be, the hedgehog fires a stream of depth charge bombs in an arc to the front or sides of the ship. If allowed to utilize the complete firepower of their aft turrets, the Montana Class has the deadliest long-range broadside in the Pacific. They carry twelve 14" guns mounted in six dual turrets, giving them considerable firepower, and they are a capable opponent against all but the heaviest modern battleships. The New York-class is respectable and designed for long-distance engagements, but it may lack the necessary attacking power necessary against the most common Yamato-class battleship. That said De Ruyter can still cause heavy damage to any ships smaller than it, as well as the aged Kuma-class. Exactly what it says on the tin, the ASW Fletcher is a specialized Fletcher-class destroyer designed to hunt submarines. Take the fight in the Pacific direct to the enemy in this epic action-strategy game where players command and take control of over 100 air, sea and undersea units. This makes them almost useless in battleship duels. The first is the Volcano Island map pack, which includes two new maps. Official Description: The Gato Class is probably the best class of submarine anywhere in the Second World War. History mad fun. In theory, it would also make them very vulnerable to the swift Shimakaze-class destroyer, but since it only appears in duels, it is impossible to know for sure. Both South Dakota and Iowa sport the powerful 16" gun, but Iowa can take a heavier pounding. Complete the Mission 2 - Battle of Cape Esperance to unlock this powerful AA cruiser. They are far more useful in the campaign, particularly during landing missions like the Battle of Okinawa. Usually carrying fighters, dive bombers, and torpedo bombers, they act as mobile spawn points for aircraft. Official Description: These venerable destroyers carry a depth charge launcher, making them capable of engaging submarines, and also feature a large number of torpedo tubes, which give them a powerful punch against larger ships. Battlestations Pacific unlocks on all skirmish maps - YouTube They are considerably stronger than the Iowa-class, but unfortunately they sport the same guns, meaning they are more powerful through the addition of more artillery, not artillery of a higher quality. The forward fire arc for the aft turret is extremely narrow, however - a couple degrees to the left or right and the aft turret can't shoot. These weapons fire a quick salvo of 24 small depth charge bombs in an arc in front of the ship. Both ships, however, are extremely powerful and very resistant to attacks. If both of these guns are disabled, then a whopping 80% of the King George V's power is lost. As soon as an LST enters capturing range of an island base, the LST becomes computer-controlled. LSTs and transport ships can both capture islands, but the LST usually best acts alone. It also completely lacks depth charges, making it vulnerable to submarine attacks. You will see Neosho moving (loaded with ammunition), as it gets close to the California drop a bomb at it, it will cause both ships to explode. Even though the ASW Fletcher specializes in submarines, its surface capabilities are still present and it is still very much a threat. The LST will disappear upon a successful capture, thereby refunding the points spent into it. Several ships, such as the De Ruyter-class, were previously unplayable in Midway but can now be commanded. The hedgehog launcher is what makes the ASW Fletcher truly unique. They carry a relatively small number of main guns, and are lightly armoured in comparison to modern battleships. Without these remarkably innovative little vessels the invasion of enemy islands would be difficult, if not impossible. However, many players enjoy the torpedo tubes that the York-class is renowned for, and can employ them to good effect in duels. Known to her crew as the 'Lady Lex', she is a veteran ship with a highly trained crew, and is one of the most valuable assets the USN has in the Pacific. © Web Media Network Limited, 1999 - 2021. If LSTs are described as "Large Slow Targets", then these converted merchant ships can be described "Huge Slow Targets"; they have very little health, are lightly armoured, and can be sunk by anything except machine gun fire. Originally intended to be cruiser-killers, they had more than enough speed and firepower to counter any existing cruiser or battlecruiser afloat. Its only appearance is during battleship duels. As a result of this, they make excellent antiaircraft platforms, as they are able to put a tremendous amount of flak into the air. This battleship is essentially a toned-down Iowa-class, and sports a very similar weapons arrangement. The Japanese, having only three battleships to choose from, will almost certainly pick the Yamato, so always pick the American equivalent to that. A Battlestations: Midway favourite, the Cleveland has been somewhat reduced in stature. It is impossible to manually land the LST. Official Description: There are several PT (Patrol Torpedo) boat designs in service with the US Navy, but the most common one is the 80 foot long model built by the Elco Boat Company of New Jersey. That said, Narwhals lack the full frontal striking power of the Type B and the I-400 class. The LST is very lightly armed, but is crucial in capturing island bases. They carry a wide range of armaments, including six 8" guns and torpedo tubes, meaning they are capable of engaging any surface target. It also sports the typical Fletcher arrangement for anti-aircraft guns. Unfortunately the ASW Fletcher is of limited use as it is considered to be too specialized. In particular, their small number of torpedo tubes means that they struggle against heavily armoured opponents. Although the Yamato's armour is slightly better, the high speed and manoeuvrability of the Iowa Class cannot be discounted. by James "UnderseaLcpl" Maryott Oct. 3, 2009. The Clemson class has more guns than the Fletcher. However, the top of the ships had many differences: the Sumners had a much bigger, lower profile bridge area which enabled these ships to be the first US Navy destroyer designed and completed with a Combat Information Center (CIC). En-masse, they can easily sink battleships. Always check to see if it is available, as Iowa-class battleships do not measure up well to the Super Yamato. Armed with only six 15' cannons, the Renown-class is at a huge disadvantage against long-range targets. As such the Montana should always be escorted in areas of submarine activity. The Iowa-class battleships are the strongest Allied ships in the game, surpassed only by the downloadable Montana-class. However, as it does not carry torpedo tubes, it is unable to engage battleships at all. Unlock American Mission Bonus Units cheats for Battlestations: Pacific The aft turret is somehow capable of firing over the entire ship at long ranges. Subs will rarely, if ever, appear online, so the ASW Fletcher's value as an unlock is overshadowed by the sub-killing capability of the TBM Avenger. That is their main role and should avoid direct conflict at all costs. Allen M. Sumner Class Destroyer: Successfully complete the "Battle Of Santa Cruz" mission. In the troop transport role, they can only launch Higgins Boats when inside an island's capture range. Generally in the middle when it comes to battleships, the New York-class is superior to the Kongō and the Renown, but not as strong as Fusō, Yamato, or Iowa. The Gato-class is a substantial step up from the preceding Narwhal-class. Official Description: The Allen M. Sumner was basically an upgraded Fletcher Class built upon the hull of the Fletchers. However, they carry no torpedo tubes, which puts them at a disadvantage against heavier opponents - they are forced to engage solely with gunfire. As a result performance-wise the two submarines can be considered equal. Take to the skies with the legendary P-51 Mustang and the G5N Liz long range bomber or take command of the Alaska Class cruiser, Montana Class battleship, Kuma Torpedo cruiser and the Super Yamato Class battleship. Although it still dominates destroyers and other cruisers, many of the stronger Japanese cruisers appear more often, making it harder to effectively use the Cleveland. In Duels, expect the Montana to be selected if available. Official Description: The Montana Class battleships were designed as successors of the Iowa Class, they have a similar shape, but a bigger displacement, more armour and better firepower. Kongōs have both the large battery of secondary battery and is a quarter of a Renown stronger in terms of long-range firepower. That said, the Alaska is guaranteed to dominate ships its size and smaller. The Renown-class is the weakest Allied battleship in the game, since in reality it is actually a battlecruiser. However they are very easy to destroy and their machine gun armament is of minimal danger to any opponent. This boat is well-regarded by the submarine crews, who could sustain much longer patrols with a high level of readiness. Official Description: Built during the First World War, these British battlecruisers are outdated now. They do carry some AA armament and a single 5" main gun, but they are no match for a warship of any description. She has recently been assigned to the British Eastern Fleet to provide air cover as the Royal Navy prepares to challenge the might of the IJN. They could have had even heavier armament, but were built according to the restrictions of the Treaty of Washington, which restricted the maximum size of battleships that could be built. If their island is threatened and you have a lot of points to spend, consider buying a large swarm of Elcos and have them turn their torpedoes onto the enemy warship. These deadly battleships also possess a solid AA suite, sporting over twice the number of secondary batteries of the preceding Iowa-class. It began with a dastardly surprise attack launched upon the American people by an empire seeking domination. Some players have complained that carriers do not actually launch aircraft; however, they do launch aircraft in single player. For additional information, look at the units section. Official Description: These modern British battleships have very heavy armour, able to withstand all but the largest enemy guns, as well as enough firepower to sink any ship they come across. Mission Hidden Objectives-----Japan Campaign-----Attack on Pearl Harbor Destroy the Neosho and the California together. The machine guns seem slightly less accurate in Pacific. [Go to top]← Japanese Aircraft | Allied Warships | Allied Aircraft →, From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Battlestations:_Pacific/Allied_Warships&oldid=850670, Floatplanes, flying boats, dive bombers, destroyers. Official Description: This Dutch light cruiser entered service in 1935. Make a single pass on the nearest group of P-40s, and then head straight for the ElcoPT straight ahead. Official Description: These modern light cruisers have only recently entered service. These ships also feature a stronger, reinforced hull which gives increased underwater protection. The Yorktown class carriers sport dual purpose weaponry, giving them a chance at attacking destroyers and surfaced submarines. Iowas are quite fast (faster than the Alaska-class battlecruisers, in fact) and their guns, though smaller than Yamato's, have the same range and are almost as powerful. The closest thing either side has to a dedicated artillery unit, the Rocket LSM is classified as a landing ship, but it lacks island-capturing abilities. They still have very little health, and when engaged by a destroyer, its torpedoes give it a definite edge. All in all, the Narwhal is a fine and reliable submarine. This range is always smaller than that of an island's costal defence artillery, so therefore it is imperative to neutralize the island (unless its a Supply Base, which have no guns) before sending the landing ships in. However, it is a glitch and does not appear at all during gameplay if selected. Armed with nine 16" guns, they are able to defeat any surface ship, and their twenty 5" dual-purpose guns give them a deadly AA broadside. Armed with the new dual purpose 5" guns, it is particularly strong in the AA role, though it is a formidable submarine hunter thanks to its dual depth charge launchers. The 8"/55 gun is standard for cruisers and is quite balanced between rate of fire and power. Usually carrying fighters, dive bombers, and torpedo bombers, they act as mobile spawn points for aircraft. Known to their crews as 'Large Slow Targets', these ships are lightly armoured and very vulnerable to attack. This extremely powerful warship is a part of the Mustang Unit Pack, downloadable on Xbox Marketplace or Games for Windows. Official Description: Built in the late 1920s, these were the one of the few heavy cruisers commissioned by the Royal Navy. Official Description: Commissioned in 1930, this class of heavy cruiser is powerfully armed, carrying nine 8" guns in triple turrets, along with a varied anti-aircraft suite. Unlike the Shimakaze and the Akizuki, which favour torpedoes or cannonade respectively, the Sumner maintains a balance between torpedoes and artillery but doesn't have particular strong aspects in either. The only weakness they possess is light underwater armour, which means they are vulnerable to torpedo attack. For Battlestations: Pacific on the Xbox 360, a GameFAQs message board topic titled "American hidden missions (spoilers! Bogue-Class is the only weakness they possess is light underwater armour, size artillery! 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